

A sequel, named Super Mario 64 2, was being developed for the Nintendo 64DD, but it was canceled due to the 64DD's commercial failure. In 1996, a Nintendo 64DD version of the game was shown at Shoshinkai 1996.
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The game popularized Charles Martinet's portrayal as Mario (being the first game of the Super Mario series to feature his voice) and Princess Toadstool's name as Peach in the West, and made them both series standards. Punching and kicking were also introduced but would not appear in any later title. Being the first 3D Mario game, Super Mario 64 has introduced several moves, including triple-jumping, ground-pounding, long-jumping, diving, and somersaulting, which would be used in most subsequent installments of the Super Mario series. Though not the first 3D platforming game, Super Mario 64 codified many of the controls and designs conventions of the genre. Since its release, Super Mario 64 has been widely acclaimed as one of the greatest and most important games of all time.

This game was one of two (three in Japan) launch titles for the Nintendo 64, along with Pilotwings 64, which helped drive initial sales of the console. From there Peach will call us so that we can recover the star, in this game in addition to the classic controls we will have new mechanics such as the jump between walls that became popular for Super Mario Wii U, we will have to meet enemies that we had already faced before, such as the Goombas mushroom-shaped beings that approached us, Koopas turtles that leave their shells on the floor when we crush them and many more enemies, in the first level we will be shown the controls and new techniques for mario which we will have to learn in order to pass the next levels, in the first world we will find ourselves in a valley where daisies and butterflies will be around the surroundings, we will have to jump platforms that rise with our weight to advance, we can also collect red coins which will give us an object if we collect them all, we can take a helicopter-style jump if we press Q at the time of jumping, in the different worlds mario will have to solve different puzzles that will get in the way, you can get points by collecting coins or crushing Goombas that we will find by the world, Mario Will advance through the different worlds to find the Star that Bowser stole and will need your help once again, the game has graphics rendering so that a normal computer can run it without any problem.Super Mario 64 is a 3D platformer game released for the Nintendo 64 in 1996 for Japan and North America and in 1997 for Europe and Australia. Dangerous would give the greatest power to whoever got it, after the toad left Bowser grabs the star and goes with it.
